[外電] Suns doing job with less running
原文位址:http://0rz.tw/qU8bo
The Suns are back to running! The Suns are back to running! Well, not so
fast.
太陽又找回了跑轟風格!嗯...只是沒像過去哪麼快。
NBA fans are falling for Phoenix's high-scoring ways all over again. The
system that made the Suns everyone's second-favorite team has returned and
shocked the shoelaces off the NBA, leading to a tie with Atlanta for the
league's best record at 10-2.
鳳凰城太陽「高分跑轟才是王道」的理念,將再一次風靡全球的NBA球迷。
這個曾使太陽成為他隊球迷「次愛」的體系已經回來了,令人震驚的是,太陽正和老鷹隊
以10勝2負的成績領跑全聯盟。
But the story line has a new twist. The Suns actually do not run like they
once did. In fact, they are an ordinary running team.
但事情不像我們想像的這麼簡單,太陽已經有不同以往的跑轟策略。事實上,他們只是一
支具有「普通」節奏的球隊。
Phoenix ranks 12th in the NBA in fast-break points, scoring 12.8 per game.
They rank lower when factoring what percentage of their offense comes from
fast breaks: 11.8 percent, which ranks 18th. That's behind Thursday's
opponent, New Orleans, a 4-8 team that offers the Suns a chance to snap a
14-game losing streak on TNT (including preseason and postseason).
太陽目前以每場12.8分的快攻得分,在聯盟中排12名。
如果以進攻中的快攻比率來計算的話,他們以11.8%,在聯盟中排18名,排名又下降了一
些,這竟然比他們下次的對手黃蜂隊還要低。而黃蜂隊目前4勝8負,並且由於黃蜂目前的
低迷,讓太陽有機會中止上TNT轉播的14連敗。
"The funny thing about the style is that we're not a fast-break team," Suns
guard Steve Nash said. "We just move the ball and play together. We space the
floor but we're not a fast-break team. It's just not who we are. We're not a
great running team.
Nash表示:「很高興我們不是一支只依賴快攻的球隊。我們分享球權並注重團隊作戰,我
們並不是依靠快攻清出進攻的空間,我們真的不是一支跑得非常快的球隊。」
"It's not like a relentless fast break like the first couple years. It's not
really the type of team we have. We want to space the floor and allow me or
Amar'e (Stoudemire) a chance to get free in the paint and make plays."
「現在球隊的體系已經不像幾年前那種永不停歇的跑轟了,一味的跑轟真的不是我們的風
格。我們要的是在場上清出空間,使我跟阿罵有機會可以自由地攻擊禁區和引導攻勢。」
And that's OK. The Suns are fun-and-gun, not run-and-gun. They are about
tempo, not speed.
換言之,太陽的風格現在不是跑轟,而是「樂轟」。重點在節奏,不是速度。
The Suns still can strike quickly but it won't often come by the classic
man-advantage fast breaks, especially with Phoenix relying on wings to
rebound. The Suns still have what they call "early offense" with 42 percent
of their shots and 40 points a game coming in the shot clock's first 10
seconds, according to 82games.com.
太陽仍可快速的取分,不過依靠的不是個人快攻,因為太陽還要仰賴側翼球員幫忙抓取籃
板。太陽靠的是「早攻體系」,根據網站82games.com統計,太陽一場有42%投射比率以及
40分都是在10秒以內得到的。
"We've got different kinds of players," coach Alvin Gentry said. "Shawn
(Marion) really gave us an opportunity to be a running team because here was
a power forward who was probably the fastest guy on our team other than LB
(Leandro Barbosa). We're more of an early-offense team now. We still have
good tempo and get good shots and we still average the same number of points.
We're very efficient offensively."
Gentry表示:「我們的陣容與過去不一樣,過去我們大前鋒的位置上,有除了小巴外速度
最快的Marion,這使得我們有機會成為高速跑轟的球隊。但我們現在更像一支早攻球隊。
我們仍有良好的節奏與高命中率,我們的得分與過去一樣高,我們進攻上很有效率。」
The Suns remain as potent as any team, ranking second in the league in
scoring (110.4 points per game), field-goal shooting (48.9 percent) and
3-point shooting (43.8 percent) entering Wednesday. Their defense is part of
the reason they won't get many easy fast breaks. Though the crunch-time
defense is vastly improved, the Suns rank last in the NBA in steals and still
take the ball out of the basket more often than most teams with the
seventh-worst defensive field-goal percentage.
太陽仍是強而有力的競爭球隊,每場得分110.4分、48.9%的命中率、43.8%的三分命中率
皆在聯盟排行第二(這些數據怪怪的,因為變動很快僅做為參考);
不過防守也是他們無法輕鬆取得快攻機會的原因之一,雖然在比賽關鍵時刻的防守已大大
地改善,但太陽的抄截在聯盟墊底且限制對手命中率僅排行倒數第七。
"The way we've been grinding games out is going to pay off for us, especially
toward the end of the season if we make the playoffs or a playoff push,"
guard Jason Richardson said. "If that fast break's not going, we can find
other ways to win games. Believe it or not, we're doing it on the defensive
end in fourth quarters."
Richardson表示:「在比賽中我們用心執行的戰術對我們是奏效的,特別是接近賽季末我
們已經進入季後賽或爭取季後賽資格時。即使沒有快攻的機會,我們還是有其他方法贏得
比賽,信不信由你,我們在第四節已經加強防守,我們也可靠防守贏得比賽。」
On Tuesday in Houston, the Suns scored on a fast break once in the first
half. They felt they rushed shots early in the game and intentionally turned
diligent.
在對上火箭的比賽中,太陽上半場只有一次快攻得分,於是他們覺得應該要提高攻速並盡
力地扭轉局勢。
"There'll be games where we'll be clicking and we run," forward Grant Hill
said. "It won't be like the Rockets against us for the first six minutes of
the game (21 Houston points). It'll be a consistent, steady pace for four
quarters. Then there'll be games where it's just not going and we'll have to
grind it out. In the past, we had to keep running and hopefully wear a team
down. It was refreshing that we could wear a team down with our defense and
execution. Instead of seven seconds or less, let's execute."
Hill表示:「有時我們會跑得很順投的很準,我們並不需要像火箭那樣急速跑轟(火箭在
一開賽的6分鐘快速的取得21分)。我們要的是全場保持穩定且一致的節奏。」
「有時我們會跑得不順使得比賽變得艱難,過去我們必須不斷跑轟,並希望對手出現疲態
。但現在我們可以用防守和戰術的執行率抑制對手,以取代七秒之內的跑轟策略。」
"Seven seconds or less" was a bit of a fallacy too. The Suns' target was 14
seconds, the time that then-coach Mike D'Antoni put on the shot clock in
scrimmages.
"七秒之內"一詞是有些謬誤的,事實上前教練D'Antoni在練習中設定的進攻時間是「14」
秒。
Up-tempo offense no longer shocks opponents' systems. More teams play faster
than they did at the outset of the Nash-D'Antoni pairing. Hill noted how
teams are better prepared for it.
"Maybe we'll be good enough on defense where everybody will start playing
defense like us too," Hill said.
快節奏的比賽不再使對手措手不及,有許多球隊在04-05太陽高速跑轟大隊成形後打的更
快。Hill指出球隊要如何因應跑轟不再奏效的問題。
「也許我們可以作出夠好的防守,進而讓對手開始仿效。」(Hill也開始說冷笑話了)
------------------------------------------------------------------------------
註:
1、何謂樂轟fun-and-gun?
拙見以為,在良好的節奏、適時的空檔中輕鬆的出手得分乃人生一樂事也。
2、早攻不是快攻
版友要注意本文中是指太陽「快攻」變少,而太陽的節奏還是很快。在Hollinger的統計
中,我們的節奏排第三快。
所以我們是比「過去的太陽隊」慢了,但還是比絕大部分球隊快。
3、快攻減少的主因
「確實地鞏固籃板」
Hill和綠茶都是SF和SG位置上的籃板高手(我記得是第一還是第二),而Frye和阿罵搶不
到就確實擋人,不要讓人衝搶。
所以不同於過去太陽SF和SG經常偷跑的情形,Gentry強調先鞏固籃板,再快速推進。在攻
守轉換間由Nash先洞察對方陣形上的弱點,伺機給予第一波強打。若無機會,即採用傳統
的檔拆,強調戰術的成功執行率。
至於快攻就伺機而不強求。
而我們籃板真的有改善嗎?
根據Hollinger的統計,我們的總籃板率排行第八名,確實不錯。但「防守」籃板率僅為
17名,比過去好了,但加強空間還很大。
4、其實Hollinger認為我們是「虛胖」,但老鷹是名副其實。詳情可見連結:
http://espn.go.com/nba/hollinger/powerrankings
--
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