Re: [克爾特札記] 031228
拜我們家錄影帶老頭 Obie 之賜,我好像也把錄影帶學派掛在口中一
陣子了。總之就是媒體科技對於運動專業的衝擊,體現在籃球的比賽
準備、斥候分析、球員發展上, 對於整個 NBA 的比賽已產生相當程
度的衝擊。這些話題在聯盟中只會有越來越多人談論。
所以你不需要問 T-Mac 為什麼打球這麼「獨」, 魔術這支「一人球
隊」是怎麼回事,River 怎麼教的。要怪,就去怪魔術當局幹嘛放走
DA 與 Sterner。
Tom Sterner 的工作:
http://www.nba.com/coachfile/tom_sterner/index.html?nav=page
(請點選那段影片)
剛好也有一篇相應的文字介紹:
http://www.bayarea.com/mld/cctimes/sports/basketball/nba/golden_state_warriors/7584641.htm
Posted on Sun, Dec. 28, 2003
Technology changing the way to scout
By Matt Steinmetz
CONTRA COSTA TIMES
OAKLAND - For the Warriors, tonight's game against Denver might
not come down to how well they defend Carmelo Anthony or whether
Nick Van Exel can once again make a big shot or two down the stretch.
No, the key to the game might be fire wires and Magmas, tagging
and labeling or how well the team's video coordinator cut up the
non-linear version of Denver's offense the past three games.
If individual matchups are the game within a game in the NBA,
technology has become the game behind the game.
"The technology is so different now and the emphasis you put on
film is different," said Warriors guard Avery Johnson, a 17-year
veteran. "You watched tape back then (in the late 1980s), but now
you can get to things so much quicker. Then, the technology wasn't
that good. Film sessions were longer. They (coaches) had to watch
more. Now, coaches only have to watch certain things, pick and rolls,
back picks, early offense, whatever it might be."
Video coordinators and advance scouts, who lay the groundwork for
preparation, do much of the work for them.
We're not talking about someone putting a film clip or two together
that shows how Anthony uses a wing pick and roll to get a bucket.
We're talking about the capability of compiling an opponent's entire
offensive and defensive arsenal and disseminating that information
within minutes of the conclusion of any NBA game.
When the Memphis Grizzlies played the Nuggets on Monday, the Warriors
had one of their video coordinators, as usual, watching the game on
DirecTV and charting every offensive and defensive set Denver used.
"It is fed directly into a computer and digitized," said Warriors
assistant coach Tom Sterner, who also serves as the chairman of the
NBA technology and scouting committee. "In other words, the image
that's brought in is digitally altered to put onto the hard drive
of a computer. That's a process."
After the video coordinator is finished tagging and labeling every
play, a computer program categorizes each clip, and this information
is stored on a fire-wire drive.
"He'll take this fire-wire drive, a device that looks a little bit
bigger than a credit card, and give it to me," Sterner said. "It
stores about 40 gigabytes worth of information. In basketball lingo,
it stores about 10 games. I take it and load it onto my (laptop)
computer."
This transfer takes approximately five to seven minutes, and
afterward, it's accessible to every member of the team's coaching
staff.
"When our guy is watching the game, he's categorizing every play,
whether it's a fastbreak, a pick and roll, an early offense, a
post-up -- a general play category. He labels these plays. He'll
take all the pick and rolls and throw them into what we call a
cut-up, a segment.
"So, you sit there and have the ability to watch every pick and
roll. First of all, you know how many they run, and then you can
begin to identify what type of pick and roll, whether it's a wing,
elbow or middle."
Not long ago, editing game film was a tedious and timely process.
"Back then, you would have to take a videotape and spin it, find
the location, lay that down to tape, then find the mark (similar
play) somewhere else on the videotape because they don't all occur
sequentially," Sterner said. "The computer allows you to just tag
the clip and label it. You move on and tag the next clip.
"You go through the game one time. Before, without the computer,
you had to find it, spin it, find it and spin it. And you had to
go back. If you did just the pick and rolls it would take you
forever. Then you had to go find the post-ups, the baseline
screens, the continuities, the guard arounds. It took so long.
Now, the computer does it for you."
The video coordinator will watch the game on television, but he
can also watch the game -- or edit, of course -- on his computer
with the aid of what the team calls a Magma, a mechanism that
converts a television signal onto the computer. One of the
Warriors' advance scouts will likely be at the game that the
video coordinator is watching and charting from the Bay Area.
The reason? So that the Warriors can later match up specific
play calls to each offensive clip.
"He's getting play calls," Sterner said of an advance scout's
job, which includes focusing on a coach to hear the play call
or to see the hand signal a coach is using for a play. "There
are things you can't get (from watching TV). When a coach puts
up a 'fist up' or 'fist out,' we want to try to be able to alert
our guys about what's going down the floor."
The advance scout then puts together a report on the game, always
an upcoming opponent. That report gets e-mailed or faxed afterward
to the coaches, whether they're on the road or at home.
"The emphasis you put on film is different," Johnson said. "We
watched tape early in my career, but obviously you can get to
editing so much quicker. Back then, the film sessions were a
lot longer."
This process isn't just used for pregame preparation. When the
Warriors are playing a game live, the video coordinator is
typically in the locker room, charting every play.
By the time halftime comes ... "We might say, 'We've got problems
with pick and rolls. Let's pull up all the pick and rolls in the
first half,'" Sterner said. "Bang, they're done because they've
been logged as the game is going on. We'll shoot it right up on
the Smartboard (video screen). We can draw on that board (similar
to a telestrator) so we can talk about whether our angles are
correct or not or how we're showing on the pick and roll."
There is also a whole other level to this technology thing.
"When you get into the playoffs, there's this massive preparation
that goes into it," Sterner said. "All this information is all
stored onto a server. We'll have the entire year, everything that
a team has ever done is stored there and tagged. So if you want
to make a reference to anything, you can go back and get it at
any point."
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